Rules
You can view the Secrets of the Mesa rules by clicking here. Once you have selected a Culture you may gain access to the culture rulebook by contacting staff.The Secrets of the Mesa LARP uses the Accelerant System rules developed by Rob Ciccolini [c] Chimera Entertainment, Inc.
With the Accelerant system, we have taken every opportunity to allow the player's actions to speak for themselves. Most of the active skills require real interaction from the player. The rules handle the resolution of our staged combat, allow rogues to actually work game locks and disarm game traps, allow mages to throw battle magic and summon spirits, and even encourage musical performance with a set of Troubadour skills. Our staged combat stresses roleplaying, and we use boffer weapons and packets to represent weapons and magical effects.
The Accelerant system is designed to allow the game to flow without holds or stops in the game play. Every facet of the game, from the rules to the plot to the staff characters, is designed to create a tale without interrupting play. We will work hard to stay in game, and we ask that our players do the same.